The Mailbag Episode

After years of asking questions to designers and developers all over the world, now I’m in the hot seat! For this special mailbag episode, I answer your questions about Revision Path that you sent in from our website and via social media. (And I have to say, you all definitely asked me some hard questions!)

How long does it take to put together a podcast episode, and have I ever had to take an episode down? What happened to our design anthology RECOGNIZE? Why did we have Facebook as a sponsor? What are my thoughts on AIGA? And why do we charge for job listings? Listen to this episode for the answers to these questions, and several others. Keep sending us your questions, and I may do another one of these episodes in the future!

Transcript

Full Transcript

Maurice Cherry:
Okay. So this first question is from Jarvis J., and he asks, “how far are you from where you thought Revision Path would be right now?” That’s a great question. I promise not to say that before every question, although these are some great questions that I got in. I would say very far, but also not far at all.

Maurice Cherry:
When I started Revision Path back in 2013, I really wanted it to be kind of an online magazine. And then, I’d say probably within the first year or so of doing Revision Path and trying to keep it on a fairly regular schedule of it being an online magazine, I discovered it was just easier to make it a podcast. I could turn it around much quicker and stay on a schedule. I would say just that first transition was more than what I thought it would be when I started doing this whole project.

Maurice Cherry:
But as far as like where we are right now, and if we’re far from where I think I wanted to be, I would say yes. I mean, we’ve been doing this podcast now for almost nine years. I think it’s been a good, steady resource in the industry. Like people are always coming to Revision Path for one reason or another, whether it’s finding out about black designers or placing a job or something like that, and I think that’s been good. However, there are bigger things I would love to do with the show. And we’ve sort of over the years had opportunities to do some of those things, but just not on a consistent basis. For example, live shows.

Maurice Cherry:
We did our first live show in 2017. That was here in Atlanta. We did it with Facebook Design, and that was a great show. We did our 300th episode in New York City at The Greene Space back in 2019. That was good. And in 2020, actually we were planning to do a live tour across the U.S., in conjunction with different chapters of AIGA. So we were going to start in Los Angeles, and then do, and not necessarily in this order, but I’m going from west to east, but doing Seattle, Houston, Little Rock, Chicago, Atlanta, D.C., New York. That was the plan, because I had talked to people from each of these chapters. We had talked about doing some kind of programming. I was going to just basically pay out pocket to go to each of these places, and schedule and do live shows.

Maurice Cherry:
And so we did the first live show in 2020 in Los Angeles. That was with Roland A. Wiley. We recorded that at Leimert Park in Los Angeles, and then the coronavirus happened. And then once that happened, the flights got canceled, plans got changed. There was talk of me trying to take these same instances, this tour, I should say, take it online and do digital things. But if you remember spring of 2020, we didn’t know what was happening. The pandemic was just beginning and people were still trying to figure out what all this was and what we were going to do.

Maurice Cherry:
So the thought of sitting at home and doing a live event on Zoom didn’t really vibe well with me. Like I was like, “Yeah, I don’t know if I want to do that.” And then also I lost my job because of the pandemic in May of 2020. So I was like, “Yeah, I really don’t want to do it now.” There are bigger goals I have. For a while in the past, Revision Path had a blog. We had a blog with fairly regular entries from guest writers. I would love to continue to do that. I would love to do live shows again, once it’s safe for us to congregate in that way. And I’ve even thought of ways that Revision Path could maybe branch out more and do more video things.

Maurice Cherry:
I can tell you this, last year there was…or there are plans, I should say, because they’re still on the table, to do some sort of a live video show with Revision Path, like on Twitch or something like that. I think at one point we were talking about doing it with Facebook, and doing it on their Facebook Watch platform. But now Facebook book is Meta, and they’re doing stuff with the metaverse. And so that kind of fell through a little bit. So I would say right now my goal is just to keep hitting these milestones with the podcast.

Maurice Cherry:
We’ll hit episode 450 this year. We’ll hit episode 475 this year. We’ll hit episode 500 next year. And then of course next year will also be Revision Path’s 10th anniversary. Do I have plans for those things yet? No. I should probably start thinking about that since it’s going to be coming up sooner rather than later. I’d say just in terms of the initial idea of Revision Path with it being this online magazine, and now to it being this sort of steady staple in the design industry for us to have the respect of design organizations, tech startups, tech companies, et cetera, for it to be in the Smithsonian, I would say, is very far from where I thought Revision Path would be. I hope that answers your question.

Maurice Cherry:
Okay. Our next question here is from K.B. who asks, “how long does it take to put together an episode of the podcast?” How long does it take? It varies, because putting together the episode, if we’re just talking about postproduction from when I finished the interview up to when I get it back from RJ, who is our editor, I would say it roughly takes a week. But the thing is, I record so far in advance that RJ just kind of gets to them week by week by week. And so we have a regular production schedule. I record the intro and outro every week. So we record that in the beginning of the week, I pass it on to him. He already has the raw interview file. He does his edits, gets it back to me. I get a transcript done, upload everything, and it’s good to go.

Maurice Cherry:
So usually in the postproduction stage, takes about a week. If we’re talking about everything before that, also kind of adding into it, I would say that also will vary, because when the guest books on the show, that’s usually everything that I need to go ahead and get started with the actual interview for the episode. So I’ll do my research. I’ll put together a few bullet points. Then I have the guest on the show. We do the interview.

Maurice Cherry:
Well, I’ll put it like this, the time that we book for the interview is roughly 90 minutes. 90 minutes doesn’t mean that we use everything in that 90 minute. We may use probably only about an hour or so of that audio, but I do 90 minutes, one, to handle any sort of technical difficulties that might arise on my end or on their end. Sometimes maybe they’re not in a super quiet space, or there’s like mic issues or headphone issues. We work those out before we start recording.

Maurice Cherry:
And then when the guest is ready, I let them know I’m about to start recording. We do the recording, we do it all the way through, hopefully, fingers crossed. I’d say now it’s much better. Sometimes we would have issues with the recorder that I use or with Skype or with the guest internet connection or with my internet connection. There can always be things that go wrong. But within that 90 minute timeframe, I’ve got everything I need to go ahead and send off to RJ to start to get the episode together.

Maurice Cherry:
While I’m doing the interview, I also will take notes, like edit notes to say like, here’s a timestamp where I coughed, or here’s a timestamp where the guest dropped something or something like that. And he edits through all of those and it’s good to go. Roughly the interview portion, including everything else, I would say it takes about like a week or so to put an episode together. I try to do them in advance because I’m also scheduling them around different events that might be happening, or trying to see which episode can I place in this spot for maximum reach or that sort of thing. So it kind of varies, but roughly about a week, I would say.

Maurice Cherry:
I’d say the quickest turnaround I’ve done on an interview has been maybe a couple of days. Like we record, I get it to RJ, he gets it back to me, and then we have everything together. But if I’ve got everything that I need to get started, and we request with the guests, we get that going, we record it, I send it off to RJ, get the transcripts, all that stuff, roughly about a week to put an episode together. And then it’s out for the world to hear.

Maurice Cherry:
Ryan B. asks, “have you ever had to take down an episode for any reason?” So luckily within the 430+ archive of Revision Path episodes, I have never had to take down an episode; knock on wood about that. I’d say 99% of what I record with the guests ends up in the final episode. We’ll edit out a cough or a sneeze or something like that, but there’s very few episodes that I’ve had to really aggressively edit.

Maurice Cherry:
And to that end, because everything that we talk about goes in the show, and the guest has reviewed it and everything, we have not had to take any of those down. Now, what has happened, I’d say in recent years is that we will get people who will write to the show leaving, I would say the equivalent of a negative Yelp review about the guests, but not about what the guests said on the show.

Maurice Cherry:
So it’s never about what they said on the show or what I said on the show or our conversation or our topics, but they will leave a negative review about their personal interaction with the guest, and using that as justification for why I should remove the interview, which I never do. If you had a negative run-in with this guest for one reason or another, that’s on you. That has nothing to do with the episode that I’ve done.

Maurice Cherry:
And usually these are for like old episodes too. Like ones I’ve done maybe 3, 4, 5 years ago. There’s someone that sort of comes out the woodwork and is like, “Hey, this person said this thing to me or did this thing to me. I don’t know why you have them featured on your website. You should take it down.” And I’m like, “Yeah, I’m not going to take it down. That’s a problem you had with them. That has nothing to do with what I talked about with them, or anything like that.” So I don’t take those down.

Maurice Cherry:
Now, it’s a different story with 28 Days of the Web. 28 Days of the Web is our sister site, 28daysoftheweb.com. We do these profiles for every day in Black history month in February, where we profile a different Black designer or developer or something. I have had to take quite a few of those down for different reasons. The biggest reason being that the person just doesn’t want to be recognized.

Maurice Cherry:
None of the information that I have when I put those profiles together is coming from like some secret private place. Like it comes from their public LinkedIn, their public website. I’m getting that information from there, so I’m not creating anything myself. Like it’s all from them. And so they’ll see it and they’ll say, “Oh, well thank you for the honor, but I want you to take this down.” And so I’ll take it down in that instance, because it is something that I’m doing to recognize people that I may, for one reason or another, not have on the show, because I haven’t reached out to them, or…I have a long list of people, like potential folks that I could have on the show. I think it’s maybe about 2,500 people at this point.

Maurice Cherry:
So everyone that I have on the show that I could talk to, I can’t have because we just do it every week. And so some of those people will end up becoming 28 Days of the Web profiles. I mean, even if you go back all the way to 2014 when we started that, you’ll see some of those people have been guests on the show eventually. Have not had to take down a podcast episode, but I have had to take down a 28 Days of the Web profile here and there.

Maurice Cherry:
This next message is from Jordana T. who asks, “what’s the biggest blessing in disguise you’ve gotten from Revision Path?” I’d say the biggest blessing in disguise is probably the rooms that Revision Path is mentioned in that I’m not a part of. I think that’s probably the biggest thing. I’ve done this now for a long time. I’ve interviewed a lot of people, and those people will talk to other people who talk to other people.

Maurice Cherry:
There’s oftentimes I’ll be researching something for work or anything like that, and I run across someone who’s like, “Oh yeah, I know you. You’re from such and such.” I think that’s probably been the biggest blessing in disguise is knowing that the work that I’ve done is being mentioned in other rooms and other places without me necessarily having to be in them. That’s probably the biggest thing.

Maurice Cherry:
I think the other biggest blessing in disguise for me is the network that I’ve been able to build, just personally and professionally. Interviewing all these people has gotten me an in with different companies in different ways, whether that’s for sponsorship purposes, whether that’s for consulting or any number of other things. I’ve been able to get my foot in the door so I can say, oh yeah, I know someone at Microsoft. I know someone at Dropbox. I know someone at Meta, or something like that.

Maurice Cherry:
And that’s not to say it in a braggy sort of name-droppy sort of way, but it is a blessing in disguise to be able to have that one-on-one access to someone who could possibly get me access to someone else. I think that’s been the biggest kind of a blessing from the show. Doing this interview-based show is always good.

Maurice Cherry:
Another big blessing in disguise is honestly just the fact that so many people are appreciative of hearing these conversations. Like I will get messages from people who are just glad that they found this as a resource, whether it’s through their own research, or a friend or a colleague of theirs is on it. Like hearing back from people, what they thought about the show or what they thought about the interviews, and how much of a help it’s been to them has been a real blessing. Knowing that I’m putting something out there in the world that, yes, is educational, and that you’re learning about these people, but is also inspirational.

Maurice Cherry:
I’m glad that people are finding that inspiration from listening to these stories and listening to people and learning about what they do and being able to expand their own kind of personal knowledge of black designers and the work that black designers can do. Yeah. That’s kind of been the biggest blessing in disguise from doing this whole thing.

Maurice Cherry:
All right. Next up is this question from Rosie. Rosie asks, “how come some of the podcasts have transcripts and others don’t? When will that be fixed?” The simple question is that some podcasts don’t have transcripts because I don’t have the money to pay to get them transcribed. That’s the easiest way to answer that question.

Maurice Cherry:
We do have an accessibility sponsor that we’ve had now probably for the past year, which is this great studio in D.C. called Brevity & Wit. When we were part of the Glitch Media Network back in 2019, we had podcasts for a couple of episodes, well, not a couple, for a lot of episodes. And those are the ones I think in the like 250 to maybe 340 range of episodes, those have transcripts. But no, all of the podcasts do not have transcripts.

Maurice Cherry:
We use a service called Rev, R-E-V, to do our transcripts. And they’re roughly, I think it’s like a $1.25 a word or something like that. So you can imagine with 400 plus episodes, that’s a lot of money to transcribe all of those episodes. Now, if you are a company out there who would love to sponsor us so we can get all of our episodes transcribed, I would love that. Like please hit me up. I would love to make that happen.

Maurice Cherry:
But no, because of that, that’s why some of the podcasts do have transcripts, some of them don’t. One of the goals I would love to have is to have the entire archive transcribed, but that is probably going to happen way off in the future. That’s something that we have to have the funds to be able to do. I do know that now there are these sorts of automated services where you can send them a MP3 or an audio file of some sort and they’ll spit out a transcript. They sort of do this speech to text kind of thing.

Maurice Cherry:
But what I find with those is that the transcripts that you get back, unless you’re speaking in absolute like perfect English, they are always going to be messed up. Like with Rev, I know that there are real people that are transcribing them. So there are certain words and things that they’ll pick up on and spell correctly.

Maurice Cherry:
If I use one of these automated services, by the time I get all those transcripts back, I’d have to then probably go through all of them individually to make sure the words that were said were right, especially if we’re talking about interviews that have slang terms in them, or the names of companies or things like that, that will be hard to spell out. I guess that would be hard for an AI to kind of figure out, but a human could figure it out. That’s why not all the episodes have transcripts, but that is something in the future I would love to do. And if you’re a company that’s listening and wants to sponsor us to make that happen, I am all ears. Hit me up.

Maurice Cherry:
Oh, this is a really good question. This one is from Cole M. Cole asks, “what are your thoughts now about AIGA? In early episodes, it seems like you didn’t like the organization, but you’ve also worked with them in the past. And now you have the new president of AIGA as a guest on the show, which is it?” Okay. Fair enough. I would say I probably still continue to have a complicated relationship with AIGA. Part of that complication, I’d say it comes in waves.

Maurice Cherry:
Back when I was starting out as a designer in the like mid-2000s, and trying to really become a part of the design community in Atlanta, I did reach out to AIGA Atlanta several times, and never really heard anything back. They never responded to my emails. I would go to events. I would feel out of place at events and things like that. And so it wasn’t until, one, I started this podcast. And two, they saw that I was doing work with AIGA National, that the local chapter here started to pay attention to me.

Maurice Cherry:
I’d say probably the most egregious example of that is when I spoke at HOW Design Live here in 2016, and the president of AIGA Atlanta at the time had reached out to me, and was like, “Oh my God, I feel like I should know who you are. I don’t know who you are. You’re one of two Atlanta people that are speaking in this conference. We should get to know each other.” Which I was like, “Whatever.” Super transparent. We didn’t know who you were before, but now that you’re hot, we kind of want to know more about you, that sort of thing.

Maurice Cherry:
Like Cole said, I have volunteered with AIGA. I was on their national diversity and inclusion task force for three years. Did a lot of work there. Ended up making my exit from the organization. And then a few years after that decided to cancel my membership with AIGA. I do have a complicated relationship in that respect. I’d say within the past, what…almost 10 years now? I’ve seen AIGA go through now three executive directors. Like I knew Ric Grefé back when I started the show. I knew Julie Anixter, who was the executive director, and I still keep in contact with. And I know Bennie, Bennie F. Johnson, who was our 375th episode guest, who was the new executive director of AIGA, not the president.

Maurice Cherry:
I’ve had relationships with each of them. Bennie and I actually talk fairly regularly outside of podcast stuff. I would say Bennie, and this is to the organization as a whole, I mean, it’s over a hundred years old, and they have not done a great job with keeping up with the times. I think anyone that is a modern designer, particularly if you’re a product designer or a UX designer that came about in the past 10 years, like AIGA doesn’t really have any relevance for you.

Maurice Cherry:
And that’s partially the organization’s fault with not really keeping up, in that respect, with the trends of where the design community has gone. I think they are starting to make those changes now, and starting to become more of a professional organization that offers services and access and information of things that are of importance to current working designers. I can say they did not offer that before.

Maurice Cherry:
So like there’s different conferences and webinars. There’s like continuing education courses and things you can get now through AIGA. They’re really trying to turn things around. I’ll say from the time that I have worked with AIGA, I’ve even been to the headquarters in New York. Recorded, not an episode there, but I did record an interview there. Got to sit in the AIGA boardroom, and talk to people. They’re a small organization. I’ll say that they’re may be about 25 to 30 people. So they’re not this like massive group. They’re a small organization that happens to have these different chapters across the country. And each chapter kind of operates independently, for the most part, of AIGA headquarters.

Maurice Cherry:
And so a lot of people’s, I think experience with AIGA, particularly through their chapter, is what colors their perception about the organization as a whole. Certainly that was the case with me. Now that I’ve worked both with local and with national, yeah, I have kind of a conflicted relationship. Am I an AIGA member now? No, I’m not. But I do think that they are starting to become an organization that is doing what needs to be done for the modern designer now, which is really be not just an educational resource, but I think also becoming a resource that is important to the design business community.

Maurice Cherry:
I’ll give you an example. In Canada, there is a organization called RGD, which is kind of, I don’t want to say Canada’s answer to AIGA, but it is a professional organization for graphic designers in Canada. And a lot of employers in Canada really look at your RGD membership as a good thing to have on your resume, or something like that. So if you take the skills tests and things that RGD has, and you are able to put those on your resume, then it means you’re a designer of a certain caliber.

Maurice Cherry:
Whereas I think if you’re an AIGA member and you put that on your resume, it probably doesn’t mean anything to most companies. They probably have never even heard of AIGA, or know why it’s important, or why hiring an AIGA member is a benefit over hiring someone who is not an AIGA member. Those are things that I think the organization still is trying to work out for itself. Those are kind of my thoughts on AIGA.

Maurice Cherry:
I think it’s still an organization that is doing great things. Like many other companies and organizations, they’re trying to find a way through this pandemic, because AIGA does and continues to do a good number of in-person events and things like that. It’s just different when you can’t congregate like you used to. Like how do you have the big AIGA design conference, for example, that’s like a four or five day event, how do you have that when everyone’s at home? You bring it online. And so they’ve managed to bring it online and make it more accessible to more people.

Maurice Cherry:
And now that they’re using online as kind of that event space, they’re able to have other types of events that they can spin up for different sort of niche parts of the design community. They’re doing what they can. I am still not a member, like I said before, but I think they are taking steps in the right direction to make the organization more of what it needs to be for the modern designer.

Maurice Cherry:
Sarah Z. asks, “why are you charging for job postings? The job board on Where Are The Black Designers is free, so I don’t understand why I should post a job here instead of there.” Okay. So I debated on whether or not I was going to include this question in the episode, because it’s a question, but it’s also actually a very common gripe that I get from companies that write to the show. So I figured this would be a good public way to say what I’m already saying privately to many companies.

Maurice Cherry:
I understand that companies are trying to diversify where they post their listings. It’s something certainly I think that has been a thing that’s been present in the industry, but especially after the kind of “summer of racial reckoning” in 2020, a lot of companies were like, oh, we need to seek out the black voices and where the black people are and blah, blah, blah, and all this all kind of stuff.

Maurice Cherry:
So, I get that. And people will look at Revision Path, they’ll look at other black/POC focused job boards, like Where Are The Black Designers, or People of Color in Tech…there’s a number of them. There’s actually a lot of them now more than there used to be. Some of them do allow you to post for free. Some do have a charge that’s associated with it.

Maurice Cherry:
When I started the job board, which I think was back in maybe 2015, 2016, I think, the price was $99. So it has not changed the entire time that I’ve had the job board. Actually, what we did, I want to say around 2016, 2017, was we started to offer lower priced job to your listings based on the type of job that you were posting. So, full-time and part-time jobs were $99, but if it was say an internship or a contract gig or a freelance gig, it would be $49. So we would make it half price.

Maurice Cherry:
And what I found was that people didn’t even want to pay the $49. They expected it to be free. A lot of people expect some kind of discounts. Like I will have multi-billion dollar organizations that will contact me and want a discount on a $99 job posting. Usually they want it for free. But when I say it’s $99, they want to know if there’s any discounts. I don’t offer discounts. Like I keep the price low to make it accessible. I know that if I were to have it for free, everyone would post jobs here, which is not to say that’s a bad thing. But then on the back end, I would have to spend so much extra time trying to filter out what’s quality from what’s not. And what I find to be the differentiator for that is putting a cost on the listing.

Maurice Cherry:
The cost is $99. We mention it on the podcast, like three or four times when you post it, depending on when it falls within our production cycle. So it’s getting out to thousands of people worldwide, which I think is a pretty big reach, aside from it just being on our job board. We also used to do a newsletter. We found the newsletter was not very active in terms of people finding out about stuff. So we would just put them right there on the podcast. And actually, if you go to the job board, I think it’s still there. But if you subscribe to RSS feeds, I don’t know if people are still doing RSS feeds in 2022, but you can get a RSS feed to the job board. And then you can get the jobs as they’re posted, like with no delay. So, it’s a big reach.

Maurice Cherry:
And the reason that I have that cost is to make it so I can differentiate between that. There’s this comparison thing in this question that I also wanted to address, which is, why is this black job board free, but this black job board isn’t? Don’t do that. Don’t do that. If you’re a company that’s doing that, don’t do that. Like, one, black people are not a monolith. But two, we’re catering to different, I want to say we are catering to fairly different communities with Where Are The Black Designers does, with Mitzi Okou and what I’m doing with Revision Path.

Maurice Cherry:
I’m sure in the Venn diagram of our two communities, there is some overlap, but it’s not a perfect circle. So to try to compare and say, well, their job board is free, and your job board is $99. What’s the deal with that? I mean, it’s $99 because it’s $99. Also all the proceeds from the job board go right back of the show. Like the money from that pays RJ. It pays our transcripts. It pays for advertising. So it’s not like I’m just pocketing the money. I don’t see any of that money. It’s a direct loop right back into the show.

Maurice Cherry:
So every job listing that we get, yes, it makes sure that it goes out there, but then also it keeps the show alive. I mean, for several years we had a Patreon, and we still have a PayPal where you can donate either on a one time basis or on a monthly basis. But I found those weren’t ways to really keep the show going. The job board really keeps the podcast alive. And so those listings go directly back into the show. So that’s why I charge that much.

Maurice Cherry:
One is quality control. And two, because it’s a source of revenue to keep Revision Path open. Well, I mean, not like it’s closed like a business, but you know what I mean. It keeps the show going. But I will say, the jobs that we get are from all over. There’s educational jobs, there’s private sector, jobs, there’s small businesses, et cetera. We just did this thing last year, where we created kind of like an enterprise type job board sponsorship. So if you wanted to sponsor for like the entire year for one flat price, which is, to be completely transparent, is $2,000. You can post as many jobs as you want to the job board, no problem. You get a code. You can post them all the time.

Maurice Cherry:
One of the current job board sponsors we have is Work & Co, and they post all the time. I’m sure if you’ve listened to this show within the past, what? Maybe like five or six months, there’s been several Work & Co positions that we’ve put up. And they’re a pretty well known reputable agency. As to why we charge for job postings, like I said, one, it’s quality control. Two, it actually keeps the show going. Like it goes directly back into the production of Revision Path. That’s why I do it.

Maurice Cherry:
All right. Next. Y’all are giving me some really spicy questions here. I’ll answer them. Anyway. This question is from R.G. who says, or who asks, I should say, “why is Facebook a sponsor of Revision Path? It feels hypocritical given all the harm Facebook has done to this country and this democracy that you would cape for them so hard on this show. Why is that?” Y’all are a trip. Okay. I’ll answer it. I’ll answer it completely honestly.

Maurice Cherry:
Revision Path first came on Facebook’s radar in 2015 back at South by Southwest, when I did the Where are the Black Designers presentation. I did it there. Some people from Facebook were there. They invited me to their Facebook house. For those that don’t know for South by Southwest, it’s this big interactive, film, and music festival that takes place in Austin every year. And so companies, particularly for the interactive part, will rent out spaces like restaurants and things like that, and basically turn it into their base of operations, also known as their house. So you’ll to have like a Facebook house, a Microsoft house, an eBay house, whatever.

Maurice Cherry:
So Facebook had a house there, and I got to meet folks. That is how, from doing that, I ended up not only speaking at Facebook to close out their design lecture series in 2016, but also got to visit the campus, be on the headquarters, record a number of interviews while I was out there. And yes, Facebook has, in the past, financially sponsored Revision Path. Facebook has not been a sponsor of Revision Path since 2018, I think, 2018.

Maurice Cherry:
When we joined the Glitch Media Network, again, I’m trying to be as truthful here. I’m just trying to think of the best way to put it. When we joined that network, the CEO of Glitch, who is Anil Dash, has said a number of very kind of inflammatory things about Mark Zuckerberg, who is of course the CEO of Facebook. And so let’s just say that that didn’t really mesh well, the fact that we were joining this network, and Facebook is like, yeah, you know what? They kind of just gave me the silent treatment.

Maurice Cherry:
So for the year that we were on the Glitch Media Network, Facebook was no longer sponsoring. I think there was conversations and opportunities around re-upping that sponsorship in 2020, but then with the pandemic and everything, it all just kind of fell through. We were even at one point, and this is kind of leading up to our 300th episode, we were going to do that episode at Facebook’s headquarters in New York, and had been talking about it.

Maurice Cherry:
The team that I had at the time — shout out to TK and Deanna and Britt — yhe team I had at the time had even went to Facebook’s campus in New York to scout it out for the event, but it ended up falling through. We ended up getting The Greene Space. The rest is history. I’ve had conversations with folks from Facebook since then. Facebook is now Meta, but Meta is a huge organization. Even the people who I talk to back in 2015 have moved on from the company, or they’re in other parts of the company. So I have to speak to like a whole new person about what Revision Path is and why it’s important. So I often have to like plead my case to them several times.

Maurice Cherry:
And after a while it’s just like, well, why even bother? Especially once we joined the Glitch Media Network in 2019, and that wasn’t a fit in terms of being on the network of a company that has openly disparaged the sponsor. Kind of not the best thing to do. I’ve had conversations with folks from Facebook. I mean, of course we’ve had still people from Facebook on the show, but they have not been a sponsor for a minute, Facebook/Meta. I mean, even at the top of the year, we had Charlene Atlas, who was a researcher at Meta Labs, their Reality Labs. Yeah, that went fine, but that was not a sponsored thing. We haven’t spent Facebook’s money on this show in years, but I appreciate that people are, I guess, calling me out in a way, or calling the show out for that sort of thing.

Maurice Cherry:
I do appreciate that because it keeps me honest. It makes sure that the audience knows like this is where we stand in terms of like certain issues and things of that nature. But no, Facebook/Meta has not been a sponsor for a long time. I could see how, that sort of hypocritical remark, I could see where that would come from, particularly because we were taking their money during the time of like Cambridge Analytica and all that sort of stuff.

Maurice Cherry:
So I get that, but a lot of that information came out after we had already took and spent the money. So like, I can’t unspent the money and give it back to them. But I also never told them like, we are no longer sponsoring. They just sort of moved on, especially once Facebook themselves got into podcasting. I think, and I’m speculating here, so if you work for Facebook and this is the case, don’t come after me, but I’m speculating that once they got into podcasting themselves, they’re like, “well, why are we sponsoring shows?” That kind of fell through. And to be honest, I haven’t pursued it since then.

Maurice Cherry:
Rob asks, “I have a question, but it’s about something related to Revision Path, RECOGNIZE. What happened to it? And is it coming back this year?” I’ll answer that second question first, which it is not coming back this year. I’m not sure when RECOGNIZE is coming back. I do want it to come back, but it’s not coming back this year. As far as what happened to it, tail as old as time, we don’t have the money to put RECOGNIZE on. That’s kind of the biggest reason behind it.

Maurice Cherry:
The first year that we did RECOGNIZE, we received a grant from InVision from their Design Forward Fund, and that allowed us, one, the opportunity to pay the illustrator and to pay the writers for their finished edited submissions. But then it also meant that it would have the audience of InVision on their blog, which I think is called Design Together, I believe is what it’s called. So we had that big kind of megaphone and platform for the first year of doing RECOGNIZE.

Maurice Cherry:
The second year, we started it in 2019. The theme in 2019 was Space. And then we started in 2020, and the year, the theme for 2020 was Fresh, I believe. The pandemic kind of put just a big rain cloud over the entire kind of, I don’t even want to call it a competition, because it’s not a competition, but it put big rain cloud over the entire process, because people aren’t thinking about trying to submit to a design anthology when they’re just learning about this virus and how it’s spreading and what they can do to try to protect themselves from it.

Maurice Cherry:
We did receive a fair number of submissions, but what happened was we got, I think we got down to six, that were kind of good ones that I wanted to move forward with. And then four of them completely just dropped out of the process. They were like, “I don’t have time for this. I’m too stressed. I’m too this.” Which I completely understand. And we ended up just proceeding that year with two authors, Regine Gilbert and Kahlil Crawford, I believe is his last name. And we published those. Those two ended up also getting republished in A List Apart. Shout out to Aaron Gustafson, who’s the editor-in-chief over at A List Apart for helping to make that happen.

Maurice Cherry:
But the interest, because of the pandemic kind of died out. Plus I had just lost my job. I was paying for all of this out of pocket, like out of savings and everything. So it just got to the point where it’s like, oh, this is a lot. And even as I thought about the third year, I wanted the theme for 2021 to be Reboot. And we had made graphics for it and did a campaign. I think the open time was like three months, which is the largest submission period that RECOGNIZE has ever had, to give people enough time.

Maurice Cherry:
And we got a number of submissions. And then after reading through all the submissions we got, I didn’t feel any of them were good enough to kind of move forward on. There were like three or four that I’m like, well, maybe if we shifted this and changed this. But then just kind of stepping back and looking at the entire process with how much it was going to cost and how much time it was going to take to work with these authors. And the fact that these submissions were just not really up to the quality that we used to get. The quality really decreased from year to year of the submissions.

Maurice Cherry:
So I made the executive decision in 2021 to just put the hiatus on RECOGNIZE. One, because, like I said, the quality just wasn’t that great. I mean, it’s hard to put out a design anthology of essays when the essay prompts that you’re getting, or the essay submissions you’re getting have nothing to do with the theme that we put forward. Like the theme was reboot, and we were getting just basically things that people wrote about whatever they wanted to. They wrote about nothing that had to do with design. They just wrote stuff. Some people sent in designs, which… it’s a literary anthology, so you don’t need to send me something visual. So the quality just was really not that great.

Maurice Cherry:
And then looking at how much it was going to cost in terms of editing, paying the illustrator, paying the writers, I was like, “Yeah, I just don’t have the money for this.” So we didn’t have a sponsor or anything lined up for it. And so that’s why I ended up putting it kind of on hold. One of the things I would love to do in the future is bring it back, but bring it back in like an actual printed form. I’m working on a project right now, at the job where I’m at, where we’re making an actual magazine, like a print magazine. And so I’m able to work with printers and see how much it costs and all the kind of behind the scenes stuff that goes into making a print magazine.

Maurice Cherry:
And I’m like, I think RECOGNIZE would be great as like an annual digest of some sort, but that would require, I think, many more submissions, many more quality submissions, in order to make that happen. Not to mention the price to print and ship, which was much less than I thought it would be once I really started doing research. That’s what happened with RECOGNIZE.

Maurice Cherry:
The quality of the submissions greatly decreased. The pandemic I think just took a lot of wind out of people’s sales for wanting to contribute to something like this. And I didn’t have the funds to really keep it going on my own. If we get a sponsor that’s able to make it happen, then maybe we’ll bring it back. To answer that second part of your question, again, it is the not coming back this year, and I don’t know when it will come back in the future, but it will come back. I do want to bring it back, I just don’t know when.

Maurice Cherry:
Medina D. asks, “I recommended a friend of mine to be a guest on the podcast. When are you going to interview them?” So this particular guest that Medina is talking about, I’m not going to say who the guest is, but I have already reached out to them, just waiting for them to hopefully respond, and we can make that happen. But I do want to sort of pull the curtain a little bit back on how we have guests on the show and how this process works. Because I would say within the past maybe year, maybe the past two years, I’ve gotten a lot of people who want to come on the show who it’s very clear they’ve never heard the show before at all. And the only reason that they want to be on the show is because it’s a black podcast.

Maurice Cherry:
I will get any number of people in a number of different fields. Many of them not even designers. I’ll get nonprofit CEOs. I’ll get marketing people. I’ll get authors of business books, all want to come on the show and talk about my book. Oh, I want to come on the show and talk about this project that I’m doing, and it doesn’t fit with the tenor of the show. They’ll say they’re a big fan. And I’m like, well, clearly you’re not a big fan because you would know that we don’t cover this sort of stuff on the show.

Maurice Cherry:
I’d also say probably the interesting thing is that many of these people who do this are also not black. Is it a black show? Yes. Because I’m a black host and I talk to black guests, and that’s the thing about the show. Like I talk to black designers and black tech people too, but I try to be very deliberate in that, because what will happen sometimes is that I think, one, because Revision Path has been around a long time. And because we do kind of straddle between design and tech, Revision Path is often miscategorized as a show for people that it’s not even about.

Maurice Cherry:
So like for example, people will say, oh, well, Revision Path is a show about black designers in Silicon Valley. It’s not. It’s not. It’s not geographically specific in that way. Or people will say, well, Revision Path is a show that talks to BIPOC creatives. We don’t talk to BIPOC creatives. We talk to Black designers, creatives, artists, that sort of thing. So I have to be very deliberate in that, because oftentimes Revision Path just gets lumped into the overall “diversity in tech,” or, I guess diversity in design conversations too, but in a way that makes people think that they can just come on the show for whatever reason, even if they don’t fit sort of what the guest roster is, or what the theme of the show is about.

Maurice Cherry:
When I do have guests on, I try to let them know that even if there is a particular project that they want to plug, the interview is not just about the thing you want to plug. Like we’re not that kind of show. First of all, because I record in advance, like up to a month in advance. Like by the time you hear the interview, it’s been at least a month or so since we’ve had that conversation. It’s hard for me to do really timely things. And I do that on purpose to keep our production schedule pretty lean in that respect.

Maurice Cherry:
But secondly, if you just come on the show and it’s all about, here’s the one thing that I’ve done, that doesn’t make sense in the entire archive of the whole show, because it’s about people’s individual journeys as designers, as developers, et cetera, et cetera, not about this one thing they did this one time with this one company that they worked with. It doesn’t become this sort of evergreen sort of thing, if you just want to come on and talk about one particular thing.

Maurice Cherry:
But I don’t know. I think Revision Path has ended up in some PR database, because I get all kinds of folks that are like, “Oh, I want this person to be on my show. And they’ve done this, this and this.” And it’s like, this is a white man. Why would I have them on the show? You looked at the guests, do you see that I have white men on the show? What’s not clicking? I don’t know. They’re clearly not paying attention in that respect.

Maurice Cherry:
But to put a finer point on Medina’s question about the friend that she had said wants to be on the show, oftentimes people will recommend like friends of theirs, colleagues of theirs, et cetera, to be on the show. And I like that. I love to get that sort of warm referral. What I will ask is that if you do that, please supply enough information to me, so I don’t have to hunt down who this person is. Like for example, someone will say, “Oh, I’ve got a really good friend who should be a guest on the show. Respond back and I’ll tell you who it is.” I’m not going to do that. Why don’t you just tell me who it is instead of having to play this kind of back and forth game.

Maurice Cherry:
Or they’ll give very little information like, oh my friend Alan would be a great designer. Okay. Alan who? Does Alan have a last name? Do you have a link to Alan’s website or LinkedIn, so I can find out more information about this person whom you’re recommending? Make my job a little easier by giving me the information, especially if this is like a friend or a colleague of yours that you want on the show. Like, help them out. Like help me out, but help them out too, to make sure that that information is correct.

Maurice Cherry:
Now, when I do outreach, and I guess this is sort of branching out from your question a little bit, Medina, but when I do outreach, I try to make sure that I connect via email. One, because I just have my one inbox, and it’s just easier for me to manage it that way. If you’re a designer that’s got a contact form or something like that, just make sure that it works. I can’t tell you how many times I go to a person that I would love to interview, and I go to their website, and there’s absolutely no way to contact them. There’s no social media links. The contact form doesn’t work. There’s no email address listed. It’s like, how am I supposed to reach out to you?

Maurice Cherry:
And maybe they don’t want to be reached out to, which is fine. That is totally something that you can do, that people can do. I don’t feel any sort of negative way about that, because for a while in my career I was very much the same way. I’m like, “Don’t talk to me, just let me do my work.” But it becomes harder when there’s not really an easy way to contact the person, or I don’t have enough information for me to do even preliminary research to see if this person would be a good fit.

Maurice Cherry:
Also because I do record very far in advance. Just because you send me this person’s name, I may not get to them for months, because I already have other people whom I’ve reached out to, or there’s just other folks in the queue. So it may take me a while to finally get around to that person, but I’ll get onto them eventually. I have a long list of about, I think I mentioned this earlier, maybe about 2000 to 2,500 people, that I could reach out to. Like I go through that list pretty regularly when it comes to reaching out to folks because I’ve been keeping the list now for nine years, and I’m continually adding to it and such. And so I make sure that when people recommend folks, I do move them to the top of the list.

Maurice Cherry:
I’d also say, let that person know that you are recommending them. So that way if I reach out to them, it’s not this, well, who are you? And what is this show? And blah, blah, blah, that kind of thing, because then it’s weird. It’s like, okay, well your friend recommended me, or your colleague recommended you to come on the show, and they often don’t even know. So like, let your friend know, copy them on the email or something. Help them out as well. But yes, to Medina, I did reach out to your friend. If they happen to get back to me, I would love to have them on the show. Let them know that I reached out to them, and then they can respond, and we can make that happen.

Maurice Cherry:
All right. We’ve got time for one last question, and this comes from Maya W. who asks, “you always ask a guest where they see themselves in the next five years, where do you want Revision Path to be in the next five years?” My overall aspiration for Revision Path is to grow this into becoming a multimedia network. The biggest reason I think is to grow beyond being typecast. I mentioned before about how Revision Path is often kind of misnamed or mislabeled as all these other things that it’s not. Being able to grow Revision Path into a network allows or would allow me more places to really say, this is what this is about.

Maurice Cherry:
What I’m envisioning with this kind of multimedia network is we still continue the podcast, because that’s the main keystone of all of this. I’d want to keep that. Maybe expand out to do other types of shows. There are other shows I would love to do. I would love to bring on other hosts on this platform. Maybe acquire some shows, have like a Revision Path network. That would be great. I would love to do something like that.

Maurice Cherry:
I would want to have an editorial arm at Revision Path, where we bring back the blog and have a regular staff of writers. We bring back RECOGNIZE, and make that a printed annual design anthology. And I would even lump 28 Days of the Web into that as well. Like bring that under the whole editorial arm. And then branch out and do video as well. I sort of teased that a little bit, about the possibility of doing some sort of a weekly live show, maybe on Twitch or something like that.

Maurice Cherry:
But I also want to do short documentaries or licensed short documentaries, licensed web series, things like that. Basically really build this out so Revision Path becomes kind of a staple in the Black community that deals with design. When I started Revision Path, I’d say probably one of the thing that I really wanted to do was make sure to inform people about who Black designers are. Like why are we doing this? What’s the reasoning behind all of this?

Maurice Cherry:
Part of this also even stems from research that Cheryl Miller, who, AIGA medalist. We’ve had her on the show before. Has talked about her 1985 thesis around basically why is it that there aren’t more Black designers in the industry? And part of that being that a lot of Black parents don’t really understand like what design is, or they think of it as a hobby and not an actual profession.

Maurice Cherry:
And so one of my hopes with expanding Revision Path into being this multimedia network is to provide enough information so people know like what design is. Like the black community knows like this is what design is. These are all the different sorts of things that you can do. And it’s as viable of an option to go into as if you were to go into medicine or to go into sports or to go into engineering or whatever. You just have more information.

Maurice Cherry:
I mean, granted there’s been a lot of talk and initiatives and things around STEM. Arts kind of gets lost in that. Sometimes it’s lumped in as STEAM as opposed to STEM, so the A gets thrown in there. But I want Revision Path to be this multimedia network that really lets people know that creativity in the Black design industry of course is something that we’re known for. These are the types of people that are doing it. These are the positions that are available. These are career paths that you can take. Basically just provide more information.

Maurice Cherry:
Like I’ve been very fortunate that I know that the show is even taught in some schools. Current designers are learning about this show and learning about the people on this show to help inform them as designers when they get out there in the world and create new things. Imagine the kind of reach that Revision Path can have if we’re able to do that through more ways than just this podcast.

Maurice Cherry:
Podcasting is great, don’t get me wrong, but I also realize that the platform is the barrier to getting out to more people, because everyone’s not going to listen to a podcast. They may watch a YouTube video. They may read an article or something like that, and so to allow Revision Path the space to grow into those particular types of media would be great. Next five years I’d want to do that.

Maurice Cherry:
And of course be able to do Revision Path full time. Like right now Revision Path is very much still my nights and weekends project, because I work a nine-to-five job. I would love to do Revision Path full time, and have the sustainable revenue from patrons and from companies and from sponsorships to be able to really do this full time and really crank out a bunch of great stuff. It’s not still just me, because I do have a small team, but to even be able to expand that team out to do more would be great.

Maurice Cherry:
Next five years, I hope to be there. I am putting things in place to make that happen. I just brought on a sponsorship director to help with getting more funds in for the show. And turn that revenue into these things that I want Revision Path to eventually become. I’ve got a plan for it, I just have to try to work the plan, and hopefully within the next five years we will be there, and you will be there too.

Sponsored by Brevity & Wit

Brevity & Wit

Brevity & Wit is a strategy and design firm committed to designing a more inclusive and equitable world.

We accomplish this through graphic design, presentations and workshops around I-D-E-A: inclusion, diversity, equity, and accessibility.

If you’re curious to learn how to combine a passion for I-D-E-A with design, check us out at brevityandwit.com.

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Charlene Atlas

The introduction of the metaverse to the general public was one of the biggest topics in tech last year. As we all learn more about the metaverse and what it means for the future of the Internet, I thought it would be a fantastic idea this year to talk with some of the folks out there who are involved with the metaverse in some capacity.

Meet Charlene Atlas, an interaction designer for undoubtedly one of the biggest companies to stake their claim in the metaverse — Meta. We started off our conversation talking about her resolutions for this year, and she spoke about her work on the Reality Labs team. From there, we discussed the metaverse and some of Meta’s plans, and Charlene shared how she became interested in technology, gaming, and eventually got into the AR/VR space.

Charlene is just one of many people who are helping to create the future of the Internet, so I hope you get inspired by her work and discover a way to chart your own course!

Transcript

Full Transcript

Maurice Cherry:
All right. So tell us who you are and what you do.

Charlene Atlas:
Hi, my name is Charlene Atlas and I am on a mission to break our content free from flat screens. As an interaction designer in Reality Labs research at Meta, formally Facebook, I work with scientists, researchers, and engineers to envision and create the far future of virtual and augmented reality.

Maurice Cherry:
Break our content free from flat screens, I like that. It’s funny, I’ve had some folks on the show before that have done AR and VR, mixed reality. And I always keep bringing this up about, I don’t know if you remember this television show in the ’90s called VR Troopers.

Charlene Atlas:
No, I’m not familiar.

Maurice Cherry:
Oh, people that listen to the show are probably tired of me mentioning it. But there was this show called VR Troopers, very much in the same vein of a Power Rangers, it was very much like a Japanese like Sentai, Karate Kid show. And they were basically these kids that fought in virtual reality. It’s so interesting because I think about that time and then I think about the topics that are discussed now around virtual reality and the metaverse and how that was fiction when we were kids. And now it’s reality as adults, which is just wild to think of.

Charlene Atlas:
There’s a lot of things that we thought in the past we couldn’t do you that we can do now. And so I’m hoping that in the future too we can achieve the impossible, what we think is impossible now, for sure.

Maurice Cherry:
So we’re recording this right before the new year, just so folks know. But I’m curious to know, how has 2021 been for you, any grand discoveries or anything like that?

Charlene Atlas:
Well, it’s been pretty interesting for me because in late 2020, I had my first child in September.

Maurice Cherry:
Oh, congratulations.

Charlene Atlas:
Yes, thank you. So he’s about 14 months old now. So it’s been a pretty interesting year for my husband and I, having our first kid. And he’s just changing so much every day and it’s great to watch him grow. And doing that all during the pandemic has definitely been another layer of challenge and adventure. But we’re doing good. Yeah, thank you.

Maurice Cherry:
Nice, nice. I guess going forward, thinking about 2022, do you have any particular plans or resolutions or anything?

Charlene Atlas:
I think the main thing for 2022 is that we really want to see our families. So none of our family has actually met our son yet. So really want to figure out all of this pandemic stuff and be able to see our families back home.

Maurice Cherry:
I can imagine that’s, oh, wow, with a new baby. I’m sure your parents and other family and stuff. And then his his dad’s parents also probably want to see him too because wow. Hopefully you all can make that happen.

Charlene Atlas:
Thank you. With his age, he can’t get vaccinated, that kind of thing. And then you have older parents and so it’s like, it’s not the best combination for the current situation. But I feel hopeful that we’ll get to see each other next year.

Maurice Cherry:
Fingers crossed, I hope that happens for you, I really do. So you work as an interaction designer at Meta, which, of course, most people know about as its former name, Facebook. What does interaction design mean at Meta in terms of the work that you do?

Charlene Atlas:
So I’m particularly in Reality Labs, the organization that focuses on augmented and virtual reality. And within that, I’m in the research organization. So even though I’m called an interaction designer, it’s different from what you might assume of web design or 2D interface design. It’s more about how are we going to interact with this new medium of virtual and augment interfaces. And so that’s what I mean when I say interaction designer. My team that I work on with research design is a different field from product design, in that you’re not focusing on making a product that you’ll then release in a few years, it’s more that you are working directly with scientists and engineers who are making completely new technologies to look at what is the user value, potential user value in the future of these technologies, what are things we could change to have more impact in the future, and maybe even what are new technologies we should invent to really meet the needs of people in the five to 10 year timeframe.

Maurice Cherry:
I can imagine it’s probably really interesting to think that far out as it relates to technology and what you want to accomplish and things of that nature. What does a typical day look like for you?

Charlene Atlas:
I’m involved in a lot of different projects. And so of course there’s meetings with the research teams, there’s doing the usual designer things of making specifications for how an experience should be built. So we build experiences that use some of these new technologies. We often also have to build what we call time machines, so this idea of creating an experience that’s simulating things that we expect will exist in the future so that we can better evaluate things that we want to create. So there’s a lot of prototyping and also a lot of writing. So at Meta in general, we value writing a lot. So there’s a lot of writing of what are people’s future visions, what are ways to approach work. Also if you have any new ideas, you usually have to write a one pager of some kind to start getting traction around it. So it’s mostly a lot of writing, making mock-ups, talking with researchers to understand what question we need to answer to really get the technology in the right direction to really make the impact we want to have in the world in the future.

Maurice Cherry:
Tell me more about Reality Labs. You mentioned a bit about what the makeup of the team is and I guess the technology that it works on. But can you just go a little bit more in depth about that?

Charlene Atlas:
So rally labs, so we have more of the product side that focuses on our current work. So things like the Meta Quest, Meta Quest 2, VR devices that we have out in the wild. But then the research side, we have a lot of different research teams inside that focus on a variety of topics like graphics. So cutting edge graphics research, optical research, display systems, perception science, like how do people perceive what they’re seeing. So we really have a team for each piece of what we think will be necessary to build the future for VR and AR that can really become the next wave of technology for the world.

Charlene Atlas:
So if you think about that shift that happened from command line interfaces to the GUI, that’s the level of shift that we’re trying to make with AR/VR in the future. So basically we’re trying to cover all of the different senses that humans have, all the different things that people might need to be able to do. We have world class researchers in each of those areas that we can work directly with and see how we can put all that together into something that can hopefully be a transformational change in the future.

Maurice Cherry:
Let’s talk about the metaverse which Facebook debuted at Facebook Connects a few months back. On a high level, so our audience can understand it and also so I can understand it, what is the metaverse?

Charlene Atlas:
The metaverse, as we’ve talked about in the public, is an embodied internet. So this idea of connecting with people that you care about and really feeling present with them is one of the key pieces of it. And this isn’t something that is limited just to my work in AR/VR, but it’s really something that exists and can be accessed by lots of different devices. Just like now, we are in a call or if we’re in a video call or if you’re on the internet, there’s lots of different ways to access the internet and lots of different ways to join a call or what have you. So it is really about putting the pieces in place so that we can move beyond where we are right now with just having these mediated surfaces right between us and instead feeling like we are together and can really engage as we would in real life.

Maurice Cherry:
So it’s really just like, and then correct me if I’m wrong here, it sounds just like a natural extension or progression of say the internet that we know now.

Charlene Atlas:
If you think about the internet now even this isn’t real, what we’re doing now. It’s being replicated, there’s so many steps of audio being replicated and represented. So really we have our senses, we interpret what we receive and we feel or have a sense for what’s going on. And that’s the same thing with a metaverse, is just that it’s something that’s going to take years to build just because of the scale of what we’re trying to do. But you can think of it as that next step of how do we really feel like we’re together. This is a huge leap, what we’re doing right now of what it was like decades ago. So that’s the leap that we want to make into the future.

Maurice Cherry:
As you said, that reminded me of the scene in the matrix where Neo goes to meet the Oracle for the first time. So Neo goes to meet the Oracle and before he meets her, he has to sit in this little waiting area. There’s this kid that’s bending these spoons. You know what I’m talking about, this part of the movie?

Charlene Atlas:
Yes, I remember [inaudible 00:12:16].

Maurice Cherry:
And the kid picks up the spoon, he picks up the spoon and then he hands it. Well, he bends it then he hands it to Neo. The kid is like, “Don’t try to bend the spoon, instead try to bend yourself and then you’ll realize that there is no spoon.” So for me, I’m going a little esoteric here, so bear with me, to me, the way that I think about that with the metaverse is that just like how you’re saying this isn’t real because of the recreation of voice across electrons and distance. We’re not talking really in real time, it’s like a simulation of that. So when you think about the metaverse and that extension of that, it’s taking what we already know now with the internet and it’s ways and culture and stuff like that, I would imagine. And thinking about what that means on just a grander scale.

Charlene Atlas:
It’s helpful to think about, what are the barriers that exist now? And going back to your question before for of, how do you project that into the future? That’s part of what we think about. Is like, what are the things that people have issues with now? What are the technologies that exist that are on track to land at certain points in the future? And so then now knowing those technologies are going to be in place, what can we enable for people? What are the experiences we can enable? And these are experiences that, as I said, it’s not going to be that you can only access it on a particular device. It’s going to be, anyone can access it on their own device, in their own way. And all of those different access points have to be available experience for people.

Maurice Cherry:
I’m glad you mentioned that about the access. Because what I remember from Connect is that most people were using the Meta Quests 2, which people know also as the Oculus Quest 2, that was its old name. But people have seen that device in terms of, oh, this is how folks are accessing it. And like you said, there’s going to be different ways to do it in the future because the Meta Quests 2 is, of course, not the only device that you can use to access virtual reality and stuff. You can use a cell phone or you could use another device from another company or something like that. So it sounds like as this builds out into the future, there’ll hopefully be more of a, I don’t know, like democratization of technology to access it. But I don’t know if that necessarily all has to stem from Meta, it sounds like.

Charlene Atlas:
Yeah, right. And as we’ve said, in the different releases, we’re not trying to… It’s not that it’s like we are making the metaverse and nobody else is. We’re building for the metaverse, we’re getting ready, we’re getting ready for us all to be at that point. Just like the internet isn’t owned by any particular company.

Maurice Cherry:
I think it’s helpful to think about it that way, in that Meta is building for the metaverse and that Meta is not creating the metaverse. I’m trying to make sure I get that distinction down.

Charlene Atlas:
This is like nobody is making the internet. Yeah, exactly. You’ve got it.

Maurice Cherry:
I get it, I get it. I’ve been around on the web for a long time. And I remember even in the early days of the web going from web 1.0 to web 2.0, just the big shift, especially as it related to social media and how do we communicate with each other now in these new ways that we didn’t before. Because web 1.0, and I’m dating myself here, it was basically just research. All you did was just look up things and read them. Email existed back then, but it was in a very rudimentary state. And there certainly weren’t a lot of social spaces unless you thought about maybe a forum or Usenet or something like that.

Maurice Cherry:
And then social media really started to take hold, let’s say what, maybe in the mid 2000s or so with Facebook being one of them, but Twitter and other things. And then as those platforms and experiences grew, this whole other culture arose with it as these things grew. So I see now, it sounds like we’re starting to transition from web 2.0 to web 3.0 or web 3 with the metaverse. There’s going to also be that same type of culture change in a way.

Charlene Atlas:
And definitely similar to what you just described happening on the internet, is what I hope at least will happen, and what we talk about a lot at work will happen in the metaverse of creators having the chance to create new things. That’s one of the reasons even that I’m a designer, is that I just love that you can put something out there and people can find new ways to use it and find new ways to express themselves. So I think it’s going to be really great for giving creators that chance to find new ways to express themselves.

Maurice Cherry:
And even with that expansion and culture, there’s a lot to think about in terms of just like… It’s weird for me to think about it this way because I distinctly remember how the web really clicked over from one to two. And now how it’s about to click over from two to three. I even from one to two, there were so many new things that were created with the advent of social media and user generated content. The whole economy around online advertising, that’s a whole industry that did not really exist in 2000. And now you do Google ads or whatever. There are people that have made millions just off of advertising on the internet. Now you can think of, with the metaverse, there could be different economic opportunities like that, or how do brands get in on this? And what about intellectual property and all this stuff? Like how do you factor in all those considerations in your work?

Charlene Atlas:
Some of the things we’re doing now that are a peek into the future is that Spark AR. So we do have AR that you can do face filters, that kind of thing on your phone. And we recently hit 700,000 creators on that platform. So people are already finding new ways to use these new mediums to create. As far as all these other things that we have to consider that you mentioned, something I’m really proud of that our group has done is release our responsible innovation principles that you can look up online. So we’re really laying out these are the principles we’re going to have as we build this new thing. Because we know that there’s going to be all of these questions and we want to build out in the open and we want to address things out in the open with everyone. So there’s definitely a lot to figure out and we’re doing our best to make sure we do it responsibly.

Maurice Cherry:
It’s so exciting to really think about the path that you all are really forging with this and to take all these considerations and things in mind. It’s interesting you mentioned that about Spark AR because I just saw a tutorial on TikTok, of all places, on how someone can easily make like an AR drawing, a Spark AR drawing using Procreate. So this person had a Procreate drawing. And for people listen, Procreate is a drawing application on the iPad. Basically they took those layers and dragged them into a Spark AR thing and was able to… It looked really easy. It was a TikTok, so they illustrated it in like 60 seconds. I was like, “Oh wow, you can easily make AR things just like this?” Yeah, I can see how that economy or even that just opportunity for creators to make new things in this space will really unfold. Especially once more people start to understand the technology, are able to get their hands on it and really just understand the possibilities behind what can be done.

Charlene Atlas:
You can download Spark right now and make stuff. I was making stuff the other week, just it’s pretty easy. So that’s really great, what you just mentioned because you never can fully imagine all the things that people might use it for. And it’s really great to watch people discover new ways, new mediums of art and expression.

Maurice Cherry:
So we’ve been talking about the metaverse, let’s bring it back to the real world. Let’s talk more about you because, of course, you’re the guest for this episode. So tell me more about where are you’re from, where did you grow up?

Charlene Atlas:
So I am from Maryland over on the East Coast and my family is from Haiti. So my parents are from Haiti and they met in New York and moved to Maryland and had my brother and I.

Maurice Cherry:
Growing up, were you exposed to a lot of technology?

Charlene Atlas:
I think my earliest memories are in school using a huge floppy disc to play games in the computer in the library, so there was that. My brother was really into video games and so I played a lot of games. It was through that playing games with my brother that really got me interested into technology. I really wanted to make games since I was pretty young because I just loved how much fun it was to play with him. I remember looking in the manuals back when there used to be manuals in the games, there’s a list of names there and it’s like, “Oh, I could do this? I could do this, make games?” So I just started a journey of trying to figure out how I could do that. And I wrote a letter to Sega asking what classes I could take all of these things. So it started me off there.

Maurice Cherry:
Did they write back to you?

Charlene Atlas:
They did. It was a really nice letter they sent. And they said take math and this and that. So when I went to high school, I actually did a science and technology magnet program that I got into for high school. So I did a lot of science and technology courses there.

Maurice Cherry:
Very cool. And of course that interest and passion eventually ended up leading you to USC, where you double majored in computer science games and East Asian languages and cultures. That sounds like quite a course load. Tell me about your time there, what was that like?

Charlene Atlas:
It was pretty interesting because… well first of all, I applied and accepted without ever visiting it. Because I was living in with Maryland and I was applying to schools. And this school, they had this computer science program that focused in games. And it wasn’t even that they had it yet, it was going to be ready in a year, and so I’d have to do the regular computer science and transfer into it. But I was just so excited to be able to go to a four year university where I could learn about other things, and East Asian languages as my other passion as well, and get to focus on making games. And it’s this great program, it’s a joint program between the cinema school and the computer science school. So I just was like, “I have to go there.”

Charlene Atlas:
Then I also was in marching band in high school and the USC Trojan Marching Band is one of the most famous bands around. I was like, “I got to be in this marching band.” So I convinced my parents like, “I got to go to this school.” And I went there. Something interesting is that I actually did get to go there before the school year started because I got into a program at USC for high school students for making games separately. So I went there over the summer, did the high school program, and then continued on to attend the school.

Maurice Cherry:
What was it like doing the marching band at USC? Because they’re a pretty well known band, the Trojans, right?

Charlene Atlas:
Yes, Trojans. So yeah, it was definitely intense. It’s a full-time job almost, especially since I was in the drum line. I was in the drum line so there’s extra practices for drum line and then there’s practices for band. Then you’re getting up at 5:45 every Saturday before the games because you got to do practice in the morning, then you got to do the marching all the way to the stadium and doing performances on the way, then you got to do the pre-game, you got to do the halftime show, the post-game. So it was a lot of time and so it was tough doing the computer science major, the band, the East Asian languages with the focus in Japanese major. I did some part-time work to help pay for school. So it was pretty busy, but it was so fun being in the band. And I got to do all kinds of…

Charlene Atlas:
In addition to doing the Rose Bowl, going to the Rose Bowl four times in the Rose Parade four times, I was able to also do various LA gigs, since we’re known as Hollywood’s band. So I’ve been on the Grammy’s, I’ve been on BET Awards, game shows, and stuff. So it was just a really interesting thing to be doing in college and just getting to have these experiences.

Maurice Cherry:
And then on top of that, you also even got a chance to study abroad too.

Charlene Atlas:
So I did take five years to finish because with the two majors plus I went to study abroad in Tokyo. So went to Jochi Daigaku, which in English they referred to it as Sophia University. And it was really fun. I stayed with the host family, I took my classes. The classes were pretty hard, maybe I shouldn’t have studied so much, I should have traveled around. But I was like, there was a lot of classes that I was taking in addition to Japanese language. So it was fun, a great learning experience. And I assumed that I would be back, I always thought I would live in Japan long term. But it was a lot of fun and it was great to reconnect to Japan because I had also gone there in high school as well.

Maurice Cherry:
Oh, what brought you there in high school?

Charlene Atlas:
So my school in Greenbelt, Maryland, I basically had a sister school relationship with a school in Japan. And it’s called Yokohama Suiryo High School. Basically there’s an exchange program. So we would have exchange students come in and stay with us and we would sometimes stay over there. So basically every summer, there would be a trip to Japan. So one of the years I went. And the years that I went, one of my friends actually convinced our Japanese teacher to take us on an extra part of the trip where we would bike across the country. So there’s this road called the Tokaido Road, and it’s an old route and has a lot of historical significance. There’s an art print series that’s based on it. In any case, my teacher had done that trip with someone before because it’s a trip that people just take either walking or biking. And my friend convinced him to take us on it. I don’t know how he got the approvals for it, but he basically took us, a bunch of 15 year olds, across the country for two weeks on bikes, 400 miles.

Charlene Atlas:
That was really, I think, a turning point in my life because I had never biked more than a block before, then I had to bike 400 miles. So it was important for me and then also honestly to help my relationship with my father. Because my father was like, “You can’t do this.” After the first practice ride, I was collapsing into his car. He drove a cab at the time, so I get in the back of his cab and I’m like, “My legs.” And we’ve only gone like four miles and he’s like, “You can’t go to Japan, you’re going to hold people back.” All of this, he’s saying all this stuff.

Charlene Atlas:
But then we came back and my teacher told them how well I did. We did tons of practice rides basically before we went. So I got so much better and my teacher was like, “Hey, she really can do this.” My teacher, Mr. Suison, I can’t thank him enough. He really convinced my dad and showed him she can do these things. And ever since then, he’s behind me 100% for anything that I do, including when I said I needed to go across the country to USC. So that was helpful.

Maurice Cherry:
Wow, that’s quite an experience. I’d imagine that really builds fortitude, especially in high school.

Charlene Atlas:
And it’s pretty hilly at certain parts. Have you ever seen those Japanese prints with the huge mountain? It’s extreme in the picture, but we were on that thing. So it was pretty hard, but I really of tried to push through. Around that time, Eminem’s Lose Yourself song was popular. And so I was just repeating that in my head like, “This is your shot. Come on, this is your opportunity.” I’m just trying to get through.

Maurice Cherry:
Sounds like a Gatorade commercial or something.

Charlene Atlas:
Yeah, yeah, yeah. It’s really helped me, I always feel like I can do anything.

Maurice Cherry:
And of course, as I did my research for the interview and saw you had a lot of great experiences in college. I can imagine even just doing the band is a lot, with all of the different appearances that you had to do. But studying abroad. One thing that I mentioned before we started recording is that you interned at NASA in college. I interned at two NASA facilities in college as well. What was your internship experience like there?

Charlene Atlas:
Actually my internship was during high school. So my high school, that I mentioned Ellen Roosevelt, it had, as part of the science and tech magnet program that I was in, you had to do a senior project. And you could do it either as your own project or as an internship. And fortunately, right next to my school is NASA Goddard Space Flight Center. So I was able to do a computer science internship there, that was really cool. I’ve always loved space, and so it was great to work there. I worked in the cryogenics lab. And basically what they do is they reduce the temperature on sensors. It’s a technology for reducing temperature on sensors so that they can be sensitive enough to receive what the sensors need to receive from space. So the intention is that these things would be sent out into space and they need to be kept cold enough to do their job basically.

Charlene Atlas:
So the project was to… They had this program running their machine, their cryo machine, and it was called a, what was it called? It’s a very long name, it was like adiabatic demagnetization refrigerators or something like that. They were running this program on it, but it was super slow. So my project was to rewrite it all in LabVIEW, which is this sciencey way of doing programming, a visual programming language. I think they were using, I forgot what they were using before, but… So I rewrote it and it worked a lot faster and they were so happy. It was supposed to actually get sent to space, but then all of the funding got pulled. I think something about George Bush happened and then all the funding was pulled for all of their stuff. But that almost got to go to space. But later on, a holo lens was sent into space with some of my work on it. So I feel like I’ve been vindicated there.

Maurice Cherry:
Oh, that’s so interesting. When I interned at NASA in college, I did two internships. I did one at AMS, which is out in Moffett Field near Mountain View. What was interesting is I interned there and it was around the… I think when I got there, first of all, it was my first time in California, but I got there and I remember people on the NASA campus where buzzing about this new search engine called Google, have you heard of it? I remember all of that because it was right around, it was summer in 2000. And people were really buzzing about this new, yes, this new thing it’s down in Mountain View called Google or something like that.

Maurice Cherry:
Then I did Marshall Space Flight Center in Normal, Alabama, my junior year. But then they also pulled the funding for our program because 911 happened. So they pulled it and then the funding went towards Homeland Security. So the goal initially was oh, you intern at these two places. And then when you graduate you’re set up to work for NASA, that was what I was going to do. But then they pulled the funding and it’s like, well, sorry, good luck. I’m trying to find something now. So that’s interesting that that ended up happening or a similar thing. I don’t know, maybe this might have coincided around the same time, I don’t know. That’s really interesting.

Charlene Atlas:
Because I graduated around, let’s see, 2005 or something. So maybe, I don’t know. But I think probably it’s likely that projects funding gets pulled all the time maybe.

Maurice Cherry:
Yeah, that’s true.

Charlene Atlas:
[crosstalk 00:31:35].

Maurice Cherry:
There’s one thing that NASA is really known for, is not getting a lot of funding. So that makes sense actually. While you were in college, you got a chance to intern at a gaming company, Electronic Arts. Was that your first foray into really working on games in that way?

Charlene Atlas:
Yeah, it was great. I went down to San Francisco area, worked at Electronic Arts. And yeah, it was my first gaming company job. So I was a software quality assurance test intern. So basically testing the game, creating automation, and doing programming for testing the game and improving the quality. It was really fun, I worked on, let’s see, I think I worked on SimAnimals on the Wii, and a little bit on Dante’s Inferno. It was a great experience to get that chance. I guess a similar situation what you just described, they were going to hire me full time. They were saying like, “Oh, we’ll come back to you and hire full time.” But then they froze hiring. So it was another thing where I felt like, oh, maybe I’ll work here, this will be where I work, but then it didn’t work out.

Maurice Cherry:
It’s interesting how that stuff ends up happening in college. And then for me, I had to scramble and find oh, well what’s going to be the thing that I end up doing? Because I was in school on a certain path like, yeah, I’m going to go this way, and then you get this big curve ball thrown at you. In your case though, you ended up getting hired by a pretty big tech company right around the time you graduated is that right?

Charlene Atlas:
Microsoft came to our campus, came to what we call the game pipe laboratory in the games major and talked with us and asked me if I would come interview. So I ended up working at Microsoft as a software development engineer in test or an STET, which is a role that they don’t have anymore. But basically the role, how they describe it, is that you are the last line of defense for the user in terms of the game. So working on Xbox, working on the Connect game. So connect is the first motion controller, if you remember it, of basically you could use your whole body to control the game. And so worked on the launch titles for that as my first work there.

Charlene Atlas:
And then while I was there, we started working on HoloLens. So HoloLens started and it was a pretty nascent project when I got involved, to the point that the test team was basically the only people who could run the demos. So I was involved in a lot of high level demos, just making sure things would go right and all of that. The HoloLens is basically a headset mixed reality computer. So while I was working on HoloLens, I actually switched to design, and I can get into that story if you want. But yeah, Microsoft was my first corporate gig.

Maurice Cherry:
Let’s talk about that because you were there for a little over eight years. So you had a long time to really settle into the work that you were doing. But you started out, as you mentioned, in engineering, you started out in engineering and then you transitioned to design, what brought that shift about?

Charlene Atlas:
So as I mentioned, the test role was advertised as you’re there to protect the consumer, you’re their advocate. Then while I was on HoloLens supporting HoloLens, my test team was assigned to the studio that had a really great design design team, and I started learning more about design. Also around this time, one of the creative directors in the org started posting pages from universal principles of design in the bathrooms for some reason, in the bathroom stalls. I was like, “What is this?” This is the most interesting thing I’ve ever read. Because if you know that book basically each page, you can learn this whole, a principle of design and how it’s shown in the real world. I was like, “This is amazing, what is it?” So a few things came together there.

Charlene Atlas:
I had also been looking into, how long do I want to stay in test? I started literally going around interviewing people who had been in the test field for 20 years to see, what are you all working on? I want to be you someday. And then after talking to them, I was like, “Oh, I don’t want to do that.” That’s what I’m doing now, but just on a bigger scope project. So all of these things came together and I just talked to my manager and I was like, “I think I want to switch design.” I talked to the creative director for the studio we were supporting about and he started giving me some tasks to do and I did well with those. I had been helping one of the designers with user tests. So having people come in and try out the application. And we started this list of metrics for how much people were enjoying it. And I really loved seeing those metrics like go up.

Charlene Atlas:
I was supposed to be in charge of putting in code into the build to collect data on how things were going, filing bugs, all of this. But I was like, “Who cares about the bugs if it’s not fun?” So I realized that I cared more about, and I always have cared about experience. But apparently at this moment I was like, “Oh, design is the one, this field design is the thing that I thought I was doing or that is accomplishing the goal that I actually have of making an experience for people that matters, that they feel, and that they have fun.” So they gave me a chance. And funnily enough, the creative director, he said part of the reason he gave me a chance was because I’m a musician. So he knew that I had at least some creativity.

Maurice Cherry:
Oh, interesting.

Charlene Atlas:
So I was like, “Oh, I’m glad I did that.” I guess, do music my whole life. So I interviewed and then I haven’t looked back. So that was back in… Basically I’d been in test for about four years and then 2015 or so is when I switched to design. So I got to work on the launch experiences for HoloLens and then go on to work on incubation projects and windows before I came to Meta.

Maurice Cherry:
That’s interesting how something that you were doing as a, I don’t know if I would necessarily say it’s a hobby, but like another interest of yours, music, ended up being in a way this entry point for you into design. Which I think hopefully for people that are listening, illustrates how important it can be to be well rounded when it comes to the work that you do. It’s one thing, of course, to focus on what it is that you know, but then if you have these other interests, they can often guide you in many different ways. Like growing up, when you mentioned the science and tech stuff, I was captain of the maths leagues in high school, I majored in math in college, and I was also a musician. You mentioned musician, I was a session musician in my 20s and stuff like that.

Maurice Cherry:
It’s interesting how eventually design ended up becoming my career, because I didn’t want to be a math teacher. I liked math, I didn’t like it that much to go and teach it. But I certainly liked it enough to get a degree in it, which that’s probably a whole other story. But it’s interesting how those other parts of yourself or those other interests and things that you have contributes or can contribute to other opportunities and things that you can pursue.

Charlene Atlas:
And that’s actually what I’ve always loved about game development because games are something where it’s a mixture of art and science. So I’ve always wanted to make sure I had a lot of interest and things I could pull from to create in my game development. Then I also feel like both music and design are about making people feel something. My approach to design is that I think of this magic moment of, what is this feeling I want to have someone experience by using this prototype or using this thing someday when it’s a product? What is that feeling I want them to have either in what they’re trying to do or connecting with someone else in this? Music is like that too, where you can make someone feel something. So I think it’s a really interesting connection that they have.

Maurice Cherry:
Now, what are you excited about at the moment? This is probably a vague question considering what you’re doing with Meta and all of that. But what’s the thing that’s really exciting you right now?

Charlene Atlas:
Like the group that I’m in at work, an interaction design group that I talked about earlier, I think we really have an opportunity. And I think we’re go going down some really interesting pathways as to, how do we actually move forward? Like I said at the beginning, how do we move away from how we do computing right now? So I’m really excited about some things that we’ve released publicly recently on our tech blog about our tenure vision for AR and about some of the things we were building such as a haptic glove for being able to actually feel virtual objects, to wrist based interfaces that can be controlled by EMG or electromyography in your wrists so that you can do very simple interactions. So I think it’s just a really big opportunity we have to finally, after decades of doing things one way with computing, of keyboard and mouse and standard way of doing things, we actually have an opportunity to really improve just how we do things in general. So I’m just really excited to be a part of that.

Maurice Cherry:
Now, your career to date, just one, going through what we’ve discuss so far, has been super prolific working for Microsoft, working for Electronic Arts, and even all of your other activities with music and going to Japan and everything like that. As you look back at your career, who are some of the people that have like really stood out and have helped you as mentors?

Charlene Atlas:
What’s interesting, I’ve touched on some of them in this talk, which I guess is saying something. My teacher back in high school, Mr. Suison, who took us on that trip. He didn’t have to…. I assume he took on a lot of risk taking a group of teenagers across a foreign land. But that really helped develop me as a person and define me for a long time, so I really appreciate that. I mentioned that person who took a chance on me, Cameron brown. So the first creative director I had who hired me as a designer, and he really took a chance. I think there’s a lot of times in our lives when people just…

Charlene Atlas:
If you make the right connections, people will give you an opportunity that if you take that opportunity, it really can change the course of your life. I really appreciate being able to do this design work from that opportunity because it really is aligned with just how I think about how I want to make an impact in this world. So I really appreciate everyone who’s contributed to that. And really takes a lot of people over a long period of time to get us all to where we are right now.

Maurice Cherry:
If there’s someone that’s out there that’s listened to your story and they want to follow in your footsteps, what advice would you give them?

Charlene Atlas:
Well, as far as following my footsteps, I think it’s really important to figure out what makes you excited and what makes you feel passion for what you’re doing. One of the things that got me the Microsoft job, I learned at some point, was that they really wanted me make sure I show the passion for what I’m doing. They gave me advice through the different rounds of like, “Make sure you show that your passionate for what you’re doing.” Because that really will drive everything you do after that, and so that’s what I focus on. I just focus on wanting to make… What is the impact I want to make? And how can I do that? And how can each day go towards that?

Charlene Atlas:
As far as getting into this field, the AR/VR field it’s surprisingly easy these days to really jump in and learn things. There’s Unity game engine for building experiences. For example, we actually have a program called Oculus Launchpad. So promising VR creators from underrepresented backgrounds, we actually give support to them to build experiences, put their products out there. So there’s a lot of resources at Meta for people to get involved. But there’s also just a lot out online. Spark AR that I mentioned, build something. So like in general, I would say figure out what your passion is and then actually start just doing something, bias towards action. So if you have an idea, build that idea. If you don’t know how to do it, figure out how to do it. There’s just so much you learn from just trying to build something. Because if you just try to learn a topic without actually building something, you’re going to be missing out on a lot.

Maurice Cherry:
What do you think you would have went into if you didn’t go into tech?

Charlene Atlas:
It’s interesting. I feel like depending on which point of my life we’re talking about, I think it would’ve been different. So I’ve always loved space, so sometimes I think about maybe even someday in the future, working more in the space field. I just really love the idea of humans going to another planet and all that. I don’t know how I would contribute necessarily at this point. But I just love that idea. Also with the interest in Japan, which stemmed from my interest in video games initially, I sometimes think about, I could have gone into, of course, with the other major, I could have gone into translation or being maybe a Japanese teacher. But probably if I was going to go down that path, I’d probably go into translation because I really loved the idea of helping people connect.

Charlene Atlas:
And that was one of the biggest things I learned from my exchange experience. Was when we would have students come visit us or we would visit them, we were all just high school students, we were all silly laughing high school students, even though we were from different countries and spoke different languages. That’s something I learned really early on about people, that we’re not as different as we think. So I love that idea of helping other people communicate between each other, even if they’re speaking a different language. So just in general, anything that involves connecting people is something that I would go into.

Charlene Atlas:
And I’ll just also say AR, VR, augmented reality, one of the things that excites me so much about it is this idea of being able to be present with people, like I talked about earlier. Basically I feel like AR, VR is the next best thing to teleportation. So I wish I could teleport to go see my family or go to places I haven’t been in a long time. But I feel like I’m working on the next best thing. So I guess also if teleportation ever becomes a thing, I would definitely work on that.

Maurice Cherry:
It’s interesting you mentioned that about space because one, space is super, super interesting. But like right now, I feel like there’s this whole thing around governance of space. Because no one owns space, it’s space, nobody owns space. But you have the international space station, you have other countries that have launched satellites and things like that. And there’s tons of space junk just orbiting the planet or in the planet’s fairly low orbit or something like that. And it’s like there’s no real governance around space or cleaning up space, I mean space in terms of just what’s around the earth and stuff.

Maurice Cherry:
Because there have been some times I think this year where a couple of people were talking about, “Well, how come we can’t just take all the planet’s garbage and launch it into space?” I’m like, “That’s ridiculous.” If you think about it on a logistical level, humans create a lot of waste. Do you know how much time that’s going to take, how much fuel that’s going to take? And like just dumping it in space doesn’t solve the problem. Anyway, space is infinitely interesting. And I do feel there are a lot of opportunities there even with the whole new Space Force thing. But from research capability, certainly with other planets and things. But if earth is our home, which it is, then our yard is filthy, there’s toys and stuff, it’s a mess. So maybe, I don’t know, focus on that, I don’t know. But that’s a whole other thing.

Charlene Atlas:
I think space exploration and the work that we do on augmented reality, virtual reality relate in that there’s a lot of uncharted territory. That’s one of the things that make it really exciting right about space, is like, who knows what’s out there? We got to get there, we got to see stuff. And that’s what my group does. Is we got to go out there and figure this out. Because basically every day there’s a long list of unknowns that we’re dealing with and it’s just a very high ambiguity space. So honestly, it can be frustrating sometimes. But it’s also exciting because the potential for what we can learn is just so huge. And that’s what I like about both of those areas.

Maurice Cherry:
High ambiguity spaces are a lot of fun because you then really get to carve out what you want to do and figure things out. The fact that nothing is really concrete means that you can do what you want, but also establish rules and things. So I like working in those spaces, it’s really fun. Where do you see yourself in the next five years? I think just based on the work that you’re doing, of course, it’s going to be future focus. But if you really could look into 2026, I think two, five, six, what kind of work do you see yourself doing or what work do you want to do?

Charlene Atlas:
Like I said, we work in the five to 10 year timeframe. And so I’m hoping that five years from now, we’ll be in a place where some of the things we’re working on have landed or we’ve figured out what we shouldn’t be doing. I just really want to be helping us get to that place where things are getting more defined and we’ve landed in a good place. So right now, I… So I’m an individual contributor, I don’t manage any people, but I do drive a lot of, what we call, cross group collaborations. Like you have an idea and you can drive it with a lot of different people.

Charlene Atlas:
So I would love to keep doing that work but at a greater scope. And just really helps carve out the strategy for how are we actually going to land this thing? Because even once we’ve figure out a lot of things like, “oh, we figured it out,” we have something in the lab that works, is great. But then it’s like, okay, now we really have the work do of how do we actually transfer it to something that people could actually use? So I think five years down the line, I’d love to be a leader in the organization that’s helping to find some major piece of this future we’re trying to create.

Maurice Cherry:
Well, just to wrap things up here, where can our audience find out more information about you, about your work, all of that? Where can they find that online?

Charlene Atlas:
You can go to charleneatlas.com and on there you can also find the link to my LinkedIn. Definitely hit me up if you’re interested in working in Reality Labs. Also the tech.fb.com, the Tech Facebook blog has a lot of our latest research information posts.

Maurice Cherry:
Sounds good. Well, Charlene Atlas, I want to thank you so, so much for coming on the show. As I was doing my research for all this, and I mentioned to you before that I’m going to this metaverse conference thing tomorrow, that I’m super excited about. But as I was putting all this together and really just digging into your background, you have accomplished so much. It’s mind boggling to see the work that you’re doing now, and because it’s such an uncharted space. I hope that people will get a sense of your passion for this, as you’ve mentioned before, about people being passionate about this. I hope people get a sense of what your passion is for this. And hopefully that can fuel them to see what new possibilities might be out there for them, especially as we embark upon a new year. So thank you so much for coming on the show. I appreciate it.

Charlene Atlas:
Thank you so much, Maurice. It was great talking to you.

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