Catt Small has been one of our most requested guests over the past few years, so we’re starting off August by bringing her back on the show!

Our conversation began with her talking about her day to day work as a product designer at Etsy, and then she spoke about her projects: Good for PoC and the 2017 Game Devs of Color Expo through her game development company Brooklyn Gamery. Catt and I also discussed the state of the gaming community for people of color, the importance of funding (including the pitfalls of crowdfunding), and we chatted about her public speaking and what she wants to accomplish for the remainder of 2017. It’s amazing to see how far Catt has come, and I bet we’re going to see a lot more from her in the future!


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This special interview with game developer Olivier Madiba was a real treat. Olivier is the founder and CEO of Kiro’o Games, the first video game studio in central Africa (Cameroon, to be exact)! We recorded this interview during their Kickstarter campaign to raise money for their first title — African-fantasy RPG Aurion: Legacy of the Kori-Odan — and I’m happy to report that the game is now fully funded!

Our interview talks about how Olivier first came up with the idea for the game, how he managed to garner support for building a game company in Cameroon, the next steps of growth for the company, and about the challenges of game development in Africa. It’s a short interview, but I’m so glad for the chance to talk with Olivier and share his story and his work. I’m really excited to see what else Olivier and Kiro’o Games has in store!




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And of course, much thanks to Creative Market, a marketplace that sells beautiful, ready-to-use design content from thousands of independent creators around the globe.
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Revision Path is also sponsored by Hover. Visit hover.com/revisionpath and save 10% off your first purchase! Big thanks to Hover!
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Revision Path is brought to you by MailChimp. Huge thanks to them for their support of the show! Visit them today and say thanks!
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This week, my conversation is with indie game maker Rokashi from Toronto.

We talked about the current game industry and the need for diversity throughout (journalists, makers, characters, etc.) as well as the process behind his own game titled “I’m Fine”. I think you’ll really empathize with Rokashi’s work and his willingness to get involved in gaming vis-à-vis his own personal experiences.

Who says you need to be a master programmer to create your own games? Not Rokashi! Find out more in this week’s interview!

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Catt SmallCatt Small is her name and there’s no shame in her game. I talked with the Bronx-born UX designer/developer about how she got started, the need for greater representation in the tech field, her work with Brooklyn Gamery and The Code Liberation Foundation, and even geeked out over gaming for a bit and talked about fighters and racial and gender representation in gaming.

Show Notes

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